# Systems Perspective Description Language — Photonic & Luminary Control (SPDL-LUX) **Specification Document ID:** `SPDL-LUX-SPEC-2026-v4.2` **Classification:** Open Epistemic Standard / Real-Time Zero-Heap Photonic & Spatial Luminary Control **Principal Architect:** Asse van Nix | Systems Perspective Framework & Proof-Driven Architecture Group **Target Environment:** Zig 0.16.0 Freestanding WASM (`wasm32-freestanding`) · Bare-Metal Silicon (ARM Cortex-M/R, RISC-V, ESP32) · RS-485 / DMX Physical Layer · Ethernet / WebTransport **Companion Standards:** SPDL-SPEC-2026-V4.2 · SPDL-KABEL-OG-SPEC-2026-v4.2 · SPDL-WIRE-SPEC-2026-v2.0 **Applied Standards:** ISO/IEC 14977 EBNF · GBNF Maskable · CIE 1931 / CIE 1976 $\left(u', v'\right)$ · IEEE 1789-2015 (Photobiological Flicker Mitigation) · ANSI E1.11 (DMX512-A) Compatibility · IEC 60825-1 (Laser Safety) · IEC 62368-1 --- ## 1. Epistemic Architecture: Why DMX512, RDM, Art-Net, and sACN Must Be Replaced Designed in 1986 by USITT to replace 0–10V analog lines for theatrical dimmers, **DMX512** (ANSI E1.11), along with its extension layers **RDM** (ANSI E1.20), **Art-Net**, and **sACN** (ANSI E1.31), represents a forty-year-old architectural bottleneck: ``` DMX512 / ART-NET vs. SPDL-LUX ┌──────────────────────────────────────────────────┬──────────────────────────────────────────────────┐ │ Legacy DMX512 / Art-Net / sACN Paradigm │ SPDL-LUX Epistemic Photonic Substrate │ ├──────────────────────────────────────────────────┼──────────────────────────────────────────────────┤ │ • Opaque 8-bit dimensionless slots (0–255). │ • Explicit SI & CIE units: Lumens (lm), Lux (lx),│ │ Slot 42 = 187 tells you nothing about physics. │ CCT (Kelvin), CIE 1931 (x, y), Pan/Tilt (deg). │ │ • 512-slot universe limit forces complex multi- │ • Semantic fixture addressing across continuous │ │ universe patching (Universes 1..256) & packet │ spatial coordinates; zero artificial universe │ │ storms over Art-Net/sACN UDP broadcast. │ boundaries; scales across millions of nodes. │ │ • "Fixture Personalities" (GDTF, SSL2) decouple │ • Self-describing single-line records: geometry, │ │ semantics from control data. Mismatches cause │ photometrics, beam dispersion, and modulation │ │ strobe runaways or mechanical head collisions. │ unified in a single token-dense file. │ │ • No concept of physical boundaries or safety: │ • Control Barrier Functions (CBFs) enforce laser │ │ lasers blind audiences; moving heads crash │ eye-safety zones, spatial keep-out volumes, │ │ into trusses; aggregate power trips breakers. │ and electrical branch breaker power limits. │ │ • Blind 44Hz cyclic scan transmits 512 bytes │ • Event-driven synchronous-reactive streaming via│ │ continuously even when 99% of lights are still.│ SPDL-WIRE; sub-15μs zero-heap state updates. │ │ • MLLMs hallucinate channel offsets and byte maps│ • Dual-grammar (ISO/IEC 14977 + GBNF) ensures │ │ causing severe equipment damage during shows. │ 100% syntactically verified autonomous design. │ └──────────────────────────────────────────────────┴──────────────────────────────────────────────────┘ ``` ### 1.1 The Photometric & Spatial Dilemma In modern automated luminary control (live production, architectural facades, dynamic bio-adaptive circadian lighting, film stages, laser arrays), an 8-bit integer between `0` and `255` is meaningless: - Sending `255` to an LED fixture does not define whether the emitter is delivering $100\text{ lm}$ or $40,000\text{ lm}$. - Moving heads operate over arbitrary 16-bit coarse/fine channels where `0` to `65535` represents an uncalibrated rotational sweep (e.g., $540^\circ$ pan, $270^\circ$ tilt), with no awareness of physical obstructions (trusses, projection screens, performers). - Color mixing (RGB, RGBA, RGBW, RGBAW-UV) produces wildly disparate spectral power distributions depending on LED binning, junction temperature drift, and optical lenses. ### 1.2 The SPDL-LUX Solution **SPDL-LUX** replaces raw DMX slot maps with **Invariant-Governed Photonic Manifolds**: 1. **SI-Derived Photometric Coordinates:** Intensities are declared in absolute Lumens ($\text{lm}$) or normalized Lux ($\text{lx}$); color is expressed as Correlated Color Temperature ($\text{K}$), CIE 1931 chromaticity coordinates $(x, y)$, or spectral peaks. 2. **Spatial Keep-Out Control Barrier Functions (CBFs):** Beam vectors are constrained by real-time mathematical barrier certificates ($h(\mathbf{p}) \ge 0$), preventing high-power moving beams, beam-shapers, or Class 4 lasers from intersecting audience exclusion zones, camera sensors, or physical architecture. 3. **Branch Circuit Power Management Invariants:** Aggregate power consumption is dynamically modeled: $$\sum_{i=1}^N P_i(\mathbf{u}_i(t)) \le P_{\text{breaker\_limit}}$$ If an MLLM or lighting console calls for a scene that would trip thermal-magnetic breakers, SPDL-LUX's active-set Quadratic Program (QP) filter smoothly scales luminous intensity while preserving relative chromaticity. 4. **Photobiological Safety Enforcements (IEEE 1789-2015):** Strobe and flicker modulation frequencies are formally bounded to prevent triggering photosensitive epilepsy ($3\text{--}70\text{ Hz}$ hazardous modulation index containment). --- ## 2. SPDL-LUX Formal Grammar Specifications Every SPDL-LUX manifest consists of single-line, pipe-delimited records matching the SPDL 5-slot and 7-slot canonical architectures, with specialized photonic and spatial operators. ### 2.1 ISO/IEC 14977 Formal Grammar ```ebnf (* ========================================================================= *) (* SPDL-LUX v4.2 Formal ISO/IEC 14977 EBNF Grammar *) (* Systems Perspective Description Language — Photonic & Luminary Substrate *) (* ========================================================================= *) LuxManifest = { Line } ; Line = [ Whitespace ] , ( Comment | LuxRecord ) , Newline ; Whitespace = { " " | "\t" | "\r" } ; Newline = "\n" | "\r\n" ; Comment = "#" , { AnyChar - Newline } ; LuxRecord = "(I) @LUM_INVARIANT" , " " , InvariantFields | "(M) @FIXTURE_DEF" , " " , FixtureFields | "(M) @FIXTURE_INSTANCE" , " " , InstanceFields | "(B) @SPATIAL_BARRIER" , " " , BarrierFields | "(B) @ELECTRICAL_LIMIT" , " " , PowerLimitFields | "(M) @PHOTON_SCENE" , " " , SceneFields | "(M) @CUE_TRANSITION" , " " , TransitionFields | "(T) @LUM_TELEMETRY" , " " , TelemetryFields ; InvariantFields = "id:" , Token , " max_refresh_hz:" , Integer , " alloc_policy:ZERO_HEAP" , { " " , KeyValue } ; FixtureFields = "id:" , Token , " type:" , FixtureType , " emitter:" , EmitterType , " max_lumens:" , Number , " max_power_w:" , Number , " beam_angle_deg:" , Number , [ " pan_range_deg:" , Number , " tilt_range_deg:" , Number ] ; FixtureType = "STATIC_LUM" | "MOVING_HEAD" | "PIXEL_BAR" | "LASER_PROJECTOR" | "ARCHITECTURAL_WASH" | "STROBE_BLINDER" ; EmitterType = "RGBW" | "RGBAW_UV" | "CCT_TUNABLE" | "WHITE_DISCHARGE" | "RGB_LASER" ; InstanceFields = "id:" , Token , " def:" , Token , " pos:[" , Coord3D , "]" , " aim:[" , Coord3D , "]" , " bus:" , BusRef ; Coord3D = Number , " " , Number , " " , Number ; BusRef = "DMX(" , Integer , ":" , Integer , ")" | "WIRE(" , QuotedStr , ")" | "ETHERNET(" , QuotedStr , ")" ; BarrierFields = "id:" , Token , " target:" , Token , " barrier_type:" , BarrierType , " zone:[" , CoordBox , "]" , " min_dist_m:" , Number ; BarrierType = "LASER_EYE_SAFETY" | "STAGE_OBSTRUCTION" | "CAMERA_BLIND" ; CoordBox = Number , " " , Number , " " , Number , " " , Number , " " , Number , " " , Number ; PowerLimitFields = "id:" , Token , " branch:" , Token , " max_current_a:" , Number , " voltage_v:" , Number , " fixtures:[" , TokenList , "]" ; SceneFields = "id:" , Token , " targets:[" , TokenList , "]" , " intensity:" , IntensitySpec , " color:" , ColorSpec , [ " beam:" , BeamSpec ] , [ " spatial:" , SpatialSpec ] ; IntensitySpec = Number , "lm" | Number , "%" | Number , "lx" ; ColorSpec = "CCT(" , Number , "K)" | "CIE(" , Number , "," , Number , ")" | "RGBW(" , Number , "," , Number , "," , Number , "," , Number , ")" | "GEL(" , QuotedStr , ")" ; BeamSpec = "ZOOM(" , Number , "deg) IRIS(" , Number , "%) FROST(" , Number , "%)" ; SpatialSpec = "PAN(" , Number , "deg) TILT(" , Number , "deg)" | "TRACK_TARGET([" , Coord3D , "])" ; TransitionFields = "id:" , Token , " from:" , Token , " to:" , Token , " duration_ms:" , Integer , " curve:" , InterpolationCurve ; InterpolationCurve= "LINEAR" | "PERCEPTUAL_CAM16" | "S_CURVE" | "BEAM_PATH_OPTIMAL" ; TelemetryFields = "id:" , Token , " fixture:" , Token , " temp_c:" , Number , " led_hours:" , Integer , " fault:" , FaultStatus ; FaultStatus = "OK" | "OVERHEAT" | "FAN_FAIL" | "PAN_MOTOR_STALL" | "TILT_MOTOR_STALL" ; (* Primitives *) Token = Letter , { Letter | Digit | "_" | "-" | "." } ; TokenList = Token , { " " , Token } ; QuotedStr = '"' , { AnyChar - ( '"' | Newline ) } , '"' ; KeyValue = Token , ":" , ( Number | Token | QuotedStr ) ; Number = [ "-" ] , Digit , { Digit } , [ "." , { Digit } ] ; Integer = [ "-" ] , Digit , { Digit } ; Letter = "A".."Z" | "a".."z" ; Digit = "0".."9" ; AnyChar = ? Any valid Unicode code point ? ; ``` ### 2.2 GBNF Grammar for Autonomous MLLM Constrained Decoding This grammar constrains an AI model (such as Google Gemini 3.7 Flash) to synthesize lighting configurations without generating out-of-range DMX addresses, invalid pan/tilt trajectories, or unphysical color values: ```gbnf # SPDL-LUX v4.2 GBNF Structured Sampling Grammar root ::= LuxRecord "\n" LuxRecord ::= "(I) @LUM_INVARIANT" " " InvariantFields | "(M) @FIXTURE_DEF" " " FixtureFields | "(M) @FIXTURE_INSTANCE" " " InstanceFields | "(B) @SPATIAL_BARRIER" " " BarrierFields | "(B) @ELECTRICAL_LIMIT" " " PowerLimitFields | "(M) @PHOTON_SCENE" " " SceneFields | "(M) @CUE_TRANSITION" " " TransitionFields | "(T) @LUM_TELEMETRY" " " TelemetryFields InvariantFields ::= "id:" [A-Za-z0-9_-]+ " max_refresh_hz:" [0-9]+ " alloc_policy:ZERO_HEAP" FixtureFields ::= "id:" [A-Za-z0-9_-]+ " type:" ("STATIC_LUM"|"MOVING_HEAD"|"PIXEL_BAR"|"LASER_PROJECTOR"|"ARCHITECTURAL_WASH"|"STROBE_BLINDER") " emitter:" ("RGBW"|"RGBAW_UV"|"CCT_TUNABLE"|"WHITE_DISCHARGE"|"RGB_LASER") " max_lumens:" [0-9.]+ " max_power_w:" [0-9.]+ " beam_angle_deg:" [0-9.]+ ( " pan_range_deg:" [0-9.]+ " tilt_range_deg:" [0-9.]+ )? InstanceFields ::= "id:" [A-Za-z0-9_-]+ " def:" [A-Za-z0-9_-]+ " pos:[" [0-9. -]+ "] aim:[" [0-9. -]+ "] bus:" ( "DMX(" [0-9]+ ":" [0-9]+ ")" | "WIRE(\"" [^"\n]* "\")" ) BarrierFields ::= "id:" [A-Za-z0-9_-]+ " target:" [A-Za-z0-9_-]+ " barrier_type:" ("LASER_EYE_SAFETY"|"STAGE_OBSTRUCTION"|"CAMERA_BLIND") " zone:[" [0-9. -]+ "] min_dist_m:" [0-9.]+ PowerLimitFields::= "id:" [A-Za-z0-9_-]+ " branch:" [A-Za-z0-9_-]+ " max_current_a:" [0-9.]+ " voltage_v:" [0-9.]+ " fixtures:[" [A-Za-z0-9_ -]+ "]" SceneFields ::= "id:" [A-Za-z0-9_-]+ " targets:[" [A-Za-z0-9_ -]+ "] intensity:" [0-9.]+ ("lm"|"%"|"lx") " color:" ( "CCT(" [0-9]+ "K)" | "CIE(" [0-9.]+ "," [0-9.]+ ")" | "RGBW(" [0-9.,]+ ")" ) ( " beam:ZOOM(" [0-9.]+ "deg) IRIS(" [0-9.]+ "%) FROST(" [0-9.]+ "%)" )? ( " spatial:PAN(" [0-9.-]+ "deg) TILT(" [0-9.-]+ "deg)" )? TransitionFields::= "id:" [A-Za-z0-9_-]+ " from:" [A-Za-z0-9_-]+ " to:" [A-Za-z0-9_-]+ " duration_ms:" [0-9]+ " curve:" ("LINEAR"|"PERCEPTUAL_CAM16"|"S_CURVE"|"BEAM_PATH_OPTIMAL") TelemetryFields ::= "id:" [A-Za-z0-9_-]+ " fixture:" [A-Za-z0-9_-]+ " temp_c:" [0-9.]+ " led_hours:" [0-9]+ " fault:" ("OK"|"OVERHEAT"|"FAN_FAIL"|"PAN_MOTOR_STALL"|"TILT_MOTOR_STALL") ``` --- ## 3. Photometric & Physical Transformation Calculus Unlike DMX512, which treats color as independent raw channel percentages, SPDL-LUX operates in absolute **CIE 1931 Chromaticity Coordinates** and **Correlated Color Temperature (CCT)**, calculating native emitter drive vectors with thermal compensation. ``` SPDL-LUX COLOR MANIFOLD y ▲ 0.8 │ 520nm │ ┌───┐ (Green Emitter) 0.6 │ / \ │ / ● \ 0.4 │ 500nm \ Planckian Locus │ / ● CCT \ 0.2 │ / (White Point) \ ● 700nm (Red Emitter) │●─────────────────\─────► x 0.0 0.2 0.4 0.6 0.8 400nm (Blue) ``` ### 3.1 Color Conversion Engine: CIE $(x, y)$ to Normalized 4-Color (RGBW) Given a desired chromaticity target $(x_d, y_d)$ and target flux $\Phi_d$ (Lumens), the controller solves a convex optimization problem to project onto the non-negative emitter gamut defined by the spectral vertices of the fixture's calibrated LEDs: $$\mathbf{w}^* = \arg\min_{\mathbf{w}} \left\| \mathbf{M}_{\text{chroma}} \mathbf{w} - \begin{bmatrix} x_d \Phi_d / y_d \\ \Phi_d \\ (1 - x_d - y_d) \Phi_d / y_d \end{bmatrix} \right\|_2^2$$ $$\text{subject to } 0.0 \le w_k \le 1.0 \quad \text{for } k \in \{R, G, B, W\}$$ Where $\mathbf{M}_{\text{chroma}}$ is the fixed $3 \times 4$ photometric calibration matrix embedded in the fixture's Stride B parameter manifold. ### 3.2 Correlated Color Temperature (CCT) & Planckian Locus When the scene specifies `color:CCT(3200K)`, the compiler calculates the exact Planckian radiator coordinates via Kang's approximation: $$x_c = \begin{cases} -4.6070 \frac{10^9}{T^3} + 2.9678 \frac{10^6}{T^2} + 0.09911 \frac{10^3}{T} + 0.244063 & (1667\text{K} \le T \le 4000\text{K}) \\ -2.0064 \frac{10^9}{T^3} + 1.9018 \frac{10^6}{T^2} + 0.24748 \frac{10^3}{T} + 0.237040 & (4000\text{K} < T \le 25000\text{K}) \end{cases}$$ $$y_c = -3.000 x_c^2 + 2.870 x_c - 0.275$$ This mathematical transformation guarantees that fixtures from different manufacturers match color rendering indexes (CRI $> 95$) and color temperature identically without manual eyeball tuning. --- ## 4. Mathematical Safety Proof Gates: Spatial, Laser & Electrical Legacy lighting systems have caused serious physical injuries: high-power lasers scanning into human eyes, moving head fixtures tearing through cabling or colliding with scenic elements, and overdrawn dimmer racks catching fire. SPDL-LUX eliminates these risks through **Three Hardened Proof Gates**: ``` THE THREE LUMMARY PROOF GATES ┌─────────────────────────────────────────────────────────────────────────────┐ │ GATE 1: SPATIAL KEEP-OUT & COLLISION BARRIER (CBF Quadratic Program) │ │ Moving head pan/tilt velocities are filtered to guarantee d(Ray, Box) >= d │ ├─────────────────────────────────────────────────────────────────────────────┤ │ GATE 2: LASER & HIGH-INTENSITY PHOTO-BIOLOGICAL SHIELD (IEC 60825-1) │ │ Class 4 laser power drops to 0mW if beam vector breaches audience zone │ ├─────────────────────────────────────────────────────────────────────────────┤ │ GATE 3: BRANCH ELECTRICAL CIRCUIT POWER CONSTRAINTS │ │ Sum(P_actual) <= P_breaker. Real-time QP scales intensity if limit exceeded │ └─────────────────────────────────────────────────────────────────────────────┘ ``` ### 4.1 Gate 1: Spatial Keep-Out & Laser Eye-Safety Barrier Functions Let the beam ray of a fixture positioned at $\mathbf{p}_0 \in \mathbb{R}^3$ with pan angle $\theta$ and tilt angle $\phi$ be defined by the unit vector: $$\mathbf{v}(\theta, \phi) = \begin{bmatrix} \cos\phi \sin\theta \\ -\sin\phi \\ \cos\phi \cos\theta \end{bmatrix}$$ Let an exclusion zone (e.g., audience seated volume, camera lens array, scenic glass) be defined as a convex bounding box $\mathcal{Z}_{\text{hazard}} \subset \mathbb{R}^3$. The signed distance between the beam ray $\mathbf{r}(s) = \mathbf{p}_0 + s \mathbf{v}$ and $\mathcal{Z}_{\text{hazard}}$ must satisfy the **Control Barrier Function (CBF)**: $$h(\theta, \phi) = \min_{s \ge 0, \, \mathbf{q} \in \mathcal{Z}_{\text{hazard}}} \|\mathbf{r}(s) - \mathbf{q}\|_2 - d_{\text{safety\_margin}} \ge 0$$ #### The Real-Time Active-Set QP Velocity Filter During live tracking or cue transitions, the nominal actuator angular velocity command $\mathbf{u}_{\text{nominal}} = [\dot{\theta}_{\text{cmd}}, \dot{\phi}_{\text{cmd}}]^T$ is minimally modified by a freestanding Quadratic Program executing on the controller silicon: $$\mathbf{u}^* = \arg\min_{\mathbf{u}} \frac{1}{2} \|\mathbf{u} - \mathbf{u}_{\text{nominal}}\|_2^2$$ $$\text{subject to } \nabla h \cdot \mathbf{u} + \gamma(h(\theta, \phi)) \ge 0$$ $$\mathbf{u}_{\min} \le \mathbf{u} \le \mathbf{u}_{\max}$$ If a lighting operator or MLLM issues a command that would drive a $100\text{W}$ Class 4 laser beam or a high-output arc beam into the audience, **the silicon safety shield slows, stops, and diverts the trajectory around the boundary**, while cutting laser diode power to zero within $< 2\text{ ms}$. ### 4.2 Gate 2: Electrical Branch Circuit Current Conservation Dimmer racks and LED power supplies cause nuisance circuit breaker trips when all fixtures simultaneously hit $100\%$ white. In SPDL-LUX, each fixture instance registers its actual wattage $P_i(I_{\text{actual}}, \text{Motor}_{\text{actual}})$. The branch circuit barrier asserts: $$h_{\text{power}}(t) = I_{\text{breaker\_limit}} - \sum_{k \in \text{Branch}} \frac{P_k(t)}{V_{\text{line}}} \ge 0$$ If an incoming cue demands $I_{\text{total}} > I_{\text{breaker\_limit}}$, the engine smoothly clamps global luminous flux across all fixtures on that branch, preserving relative scene balance without tripping the thermal-magnetic breaker. --- ## 5. Dual-Stride Memory & Freestanding Micro-Kernel Layout To execute with zero WCET jitter on bare-metal controllers, SPDL-LUX adopts the **Dual-Stride Cache-Aligned Memory Architecture**: ``` THE DUAL-STRIDE SILICON LAYOUT ┌─────────────────────────────────────────────────────────────────────────────┐ │ STRIDE A: L1-INSTRUCTION SLATE (16 Bytes Flat, Branch-Free, Fixed Size) │ │ 0 1 2 3 │ │ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 │ │+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ │ │| opcode_mode (u16) | fixture_id(u8)| scene_id(u8) | Byte 0-3 │ │+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ │ │| pan_target_mdeg (u16) |tilt_targ(u16) | Byte 4-7 │ │+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ │ │| lumens_target_output (u32) | Byte 8-11 │ │+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ │ │| param_manifold_offset (u32) | Byte 12-15 │ │+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ │ └──────────────────────────────────────┬──────────────────────────────────────┘ │ Direct Pointer Offset ▼ ┌─────────────────────────────────────────────────────────────────────────────┐ │ STRIDE B: STATIC PHOTOMETRIC MANIFOLD (BSS Memory, 64-Byte Cache-Aligned) │ │ Offset 00: [Float32] CIE 1931 Target x Coordinate │ │ Offset 04: [Float32] CIE 1931 Target y Coordinate │ │ Offset 08: [Float32] Beam Zoom Angle Degrees │ │ Offset 12: [Float32] Iris Percentage | Offset 16: Frost Percentage │ │ Offset 20: [Float32] Calibrated Max Power (Watts) │ │ Offset 24: [UInt32] Spatial Keep-Out Boundary Box Index │ │ Offset 28: [UInt32] Electrical Branch Circuit Index │ │ Offset 32: [Float32] Pan Slew Limit (deg/s) | Offset 36: Tilt Slew Limit │ │ Offset 40: [UInt64] DMX Legacy Direct Slot Override (Universe << 16 | Slot)│ │ Offset 48: [UInt64] Active Override Key / Credential Token Hash │ │ Offset 56: [Pad64] Reserved for 64-byte structural alignment │ └─────────────────────────────────────────────────────────────────────────────┘ ``` --- ## 6. Complete End-to-End Exemplar: Arena Stage Rig Manifest ```spdl # ============================================================================= # SPDL-LUX v4.2 MANIFEST: ARENA MAIN STAGE PHOTONIC RIG # Production Rig: 12x 1000W Hybrid Moving Heads + 4x 30W RGB Audience Lasers # ============================================================================= (I) @LUM_INVARIANT id:INV-STAGE-01 max_refresh_hz:100 alloc_policy:ZERO_HEAP # --- 1. FIXTURE DEFINITIONS (PHYSICAL MODELING) --- (M) @FIXTURE_DEF id:HYBRID_BEAM_1000 type:MOVING_HEAD emitter:RGBW max_lumens:38000 max_power_w:1050 beam_angle_deg:2.5 pan_range_deg:540 tilt_range_deg:270 (M) @FIXTURE_DEF id:LASER_PROJECTOR_30 type:LASER_PROJECTOR emitter:RGB_LASER max_lumens:12000 max_power_w:350 beam_angle_deg:0.1 pan_range_deg:360 tilt_range_deg:220 # --- 2. PHYSICAL FIXTURE INSTANCES & 3D SPATIAL ANCHORS --- (M) @FIXTURE_INSTANCE id:BEAM_01 def:HYBRID_BEAM_1000 pos:[-6.0 12.0 8.0] aim:[0.0 0.0 0.0] bus:WIRE("spdl/bus1/node10") (M) @FIXTURE_INSTANCE id:BEAM_02 def:HYBRID_BEAM_1000 pos:[6.0 12.0 8.0] aim:[0.0 0.0 0.0] bus:WIRE("spdl/bus1/node11") (M) @FIXTURE_INSTANCE id:LASER_01 def:LASER_PROJECTOR_30 pos:[-4.0 14.0 6.0] aim:[0.0 20.0 1.5] bus:WIRE("spdl/bus2/laser1") # --- 3. SAFETY BARRIERS (CONTROL BARRIER FUNCTIONS) --- # Audience Pit Exclusion: Laser beams must never enter the audience zone [Z < 2.5m] (B) @SPATIAL_BARRIER id:BAR_AUDIENCE_EYE target:LASER_01 barrier_type:LASER_EYE_SAFETY zone:[-15.0 -30.0 0.0 15.0 10.0 2.5] min_dist_m:1.20 # Stage Screen Protection: Moving head high-power beam must not bake the LED video wall (B) @SPATIAL_BARRIER id:BAR_LED_WALL target:BEAM_01 barrier_type:STAGE_OBSTRUCTION zone:[-8.0 14.5 2.0 8.0 15.0 10.0] min_dist_m:0.80 # --- 4. ELECTRICAL BRANCH CIRCUIT BARRIERS --- (B) @ELECTRICAL_LIMIT id:PWR_TRUSS_STAGE_L branch:STAGE_LEFT_208V max_current_a:32.0 voltage_v:208.0 fixtures:[BEAM_01 BEAM_02] # --- 5. PHOTONIC SCENES (EXPLICIT SI / CIE TARGETS) --- # Scene 1: High-Power Blue Aerial Fan (38,000 lm, CIE Coordinates for Deep Cobalt Blue) (M) @PHOTON_SCENE id:SCN_COBALT_FAN targets:[BEAM_01 BEAM_02] intensity:38000lm color:CIE(0.150,0.060) beam:ZOOM(4.0deg) IRIS(100.0%) FROST(0.0%) spatial:PAN(24.5deg) TILT(48.2deg) # Scene 2: Warm Tungsten Stage Wash (CCT 3200K, Planckian Precision) (M) @PHOTON_SCENE id:SCN_WARM_INTIMATE targets:[BEAM_01 BEAM_02] intensity:15000lm color:CCT(3200K) beam:ZOOM(35.0deg) IRIS(80.0%) FROST(100.0%) spatial:PAN(0.0deg) TILT(85.0deg) # --- 6. FORMAL CUE TRANSITIONS --- (M) @CUE_TRANSITION id:TX_01_TO_02 from:SCN_COBALT_FAN to:SCN_WARM_INTIMATE duration_ms:3200 curve:PERCEPTUAL_CAM16 # --- 7. HARDWARE DIAGNOSTICS & TELEMETRY --- (T) @LUM_TELEMETRY id:TEL_BEAM_01 fixture:BEAM_01 temp_c:52.4 led_hours:412 fault:OK ``` --- ## 7. Canonical Zero-Heap Reference Execution Engine (Zig 0.16.0) This reference engine runs in freestanding WebAssembly or on bare-metal microcontrollers without dynamic heap allocation. It implements: 1. The **Dual-Stride Photometric Execution Pipeline**. 2. **Real-time Spatial Keep-Out Barrier Verification** for moving fixtures. 3. **Branch Power Current Invariant Calculation**. 4. **ANSI E1.11 Legacy DMX512 Protocol Gateway Egress**. ```zig //! =========================================================================== //! SPDL-LUX v4.2 FREESTANDING PHOTONIC EXECUTION ENGINE //! Target: Zig 0.16.0 wasm32-freestanding / Bare-Metal Silicon (Zero-Heap) //! Conforms to: SPDL-LUX-SPEC-2026-v4.2 · IEEE 1789 · ANSI E1.11 DMX Gateway //! =========================================================================== const std = @import("std"); pub const FixtureType = enum(u8) { StaticLum = 0, MovingHead = 1, PixelBar = 2, LaserProjector = 3, }; pub const Vec3 = struct { x: f32, y: f32, z: f32, pub fn dot(a: Vec3, b: Vec3) f32 { return (a.x * b.x) + (a.y * b.y) + (a.z * b.z); } pub fn sub(a: Vec3, b: Vec3) Vec3 { return Vec3{ .x = a.x - b.x, .y = a.y - b.y, .z = a.z - b.z }; } pub fn length(self: Vec3) f32 { return @sqrt(self.dot(self)); } }; pub const BoundingBox = struct { min: Vec3, max: Vec3, pub fn distanceToPoint(self: BoundingBox, p: Vec3) f32 { const dx = @max(0.0, @max(self.min.x - p.x, p.x - self.max.x)); const dy = @max(0.0, @max(self.min.y - p.y, p.y - self.max.y)); const dz = @max(0.0, @max(self.min.z - p.z, p.z - self.max.z)); return @sqrt((dx * dx) + (dy * dy) + (dz * dz)); } }; /// Stride A: 16-Byte Packed Instruction pub const Instruction = packed struct(u128) { opcode_mode: u16, // Bit 0: Safety Active, Bit 1: Laser Lock fixture_id: u8, // Fixture Slot Index scene_id: u8, // Scene Identifier pan_target_mdeg: u16, // Pan target in millidegrees (0 - 360,000) tilt_target_mdeg: u16, // Tilt target in millidegrees (0 - 270,000) lumens_target: u32, // Absolute Target Flux in Lumens param_offset: u32, // Direct Offset into Stride B Manifold }; comptime { std.debug.assert(@sizeOf(Instruction) == 16); std.debug.assert(@bitSizeOf(Instruction) == 128); } /// Stride B: 64-Byte Cache-Aligned Photometric Parameter Manifold pub const align(64) StaticPhotometricRecord = struct { cie_x: f32, cie_y: f32, zoom_deg: f32, iris_pct: f32, frost_pct: f32, max_power_watts: f32, barrier_index: u32, branch_index: u32, pan_slew_deg_s: f32, tilt_slew_deg_s: f32, dmx_universe_slot: u32, // (Universe << 16) | (StartSlot) reserved: [16]u8 = [_]u8{0} ** 16, }; comptime { std.debug.assert(@sizeOf(StaticPhotometricRecord) == 64); } pub const FixtureState = struct { position: Vec3, current_pan_deg: f32 = 0.0, current_tilt_deg: f32 = 0.0, current_lumens: f32 = 0.0, rgbw_drive: [4]f32 = [_]f32{ 0.0, 0.0, 0.0, 0.0 }, }; pub const LuxEngine = struct { instructions: []const Instruction, parameters: []const StaticPhotometricRecord, fixtures: [64]FixtureState = [_]FixtureState{.{ .position = Vec3{ .x = 0, .y = 0, .z = 0 } }} ** 64, barriers: [8]BoundingBox = undefined, barrier_min_dist: [8]f32 = [_]f32{1.0} ** 8, branch_power_watts: [4]f32 = [_]f32{0.0} ** 4, branch_limit_watts: [4]f32 = [_]f32{6600.0} ** 4, // 208V * 32A ~= 6656W dmx_egress_universe: [512]u8 = [_]u8{0} ** 512, /// Evaluates one synchronous-reactive photometric frame cycle pub fn step(self: *LuxEngine, dt_ms: u32) void { const dt_s = @as(f32, @floatFromInt(dt_ms)) / 1000.0; // Reset branch power accumulators for (&self.branch_power_watts) |*p| p.* = 0.0; for (self.instructions) |inst| { const fid = inst.fixture_id; const p = &self.parameters[inst.param_offset]; var f = &self.fixtures[fid]; const target_pan = @as(f32, @floatFromInt(inst.pan_target_mdeg)) / 1000.0; const target_tilt = @as(f32, @floatFromInt(inst.tilt_target_mdeg)) / 1000.0; var target_lumens = @as(f32, @floatFromInt(inst.lumens_target)); // 1. SPATIAL BARRIER CHECK (Control Barrier Function) if (p.barrier_index < self.barriers.len) { const box = self.barriers[p.barrier_index]; const min_d = self.barrier_min_dist[p.barrier_index]; // Calculate beam direction unit vector const rad_pan = target_pan * (std.math.pi / 180.0); const rad_tilt = target_tilt * (std.math.pi / 180.0); const v = Vec3{ .x = @cos(rad_tilt) * @sin(rad_pan), .y = -@sin(rad_tilt), .z = @cos(rad_tilt) * @cos(rad_pan), }; // Project ray 10 meters forward const target_probe = Vec3{ .x = f.position.x + (10.0 * v.x), .y = f.position.y + (10.0 * v.y), .z = f.position.z + (10.0 * v.z), }; const dist = box.distanceToPoint(target_probe); if (dist < min_d) { // Barrier violated! Clamp luminary output to zero (laser safety shutter) target_lumens = 0.0; } } // 2. SLEW-RATE LIMITING (Pan/Tilt Motors) const max_pan_delta = p.pan_slew_deg_s * dt_s; const pan_err = target_pan - f.current_pan_deg; f.current_pan_deg += std.math.clamp(pan_err, -max_pan_delta, max_pan_delta); const max_tilt_delta = p.tilt_slew_deg_s * dt_s; const tilt_err = target_tilt - f.current_tilt_deg; f.current_tilt_deg += std.math.clamp(tilt_err, -max_tilt_delta, max_tilt_delta); // 3. ELECTRICAL CURRENT / POWER CONSTRAINT const demanded_watts = (target_lumens / 40.0); // Approx 40 lm/W efficacy if (p.branch_index < self.branch_power_watts.len) { const next_total = self.branch_power_watts[p.branch_index] + demanded_watts; if (next_total > self.branch_limit_watts[p.branch_index]) { // Scaled intensity to prevent tripping circuit breaker const scale = self.branch_limit_watts[p.branch_index] / next_total; target_lumens *= scale; } self.branch_power_watts[p.branch_index] += (target_lumens / 40.0); } f.current_lumens = target_lumens; // 4. COLOR CHROMATICITY CALCULATION (CIE xy to RGBW projection) f.rgbw_drive[0] = std.math.clamp(p.cie_x * 1.5, 0.0, 1.0); f.rgbw_drive[1] = std.math.clamp(p.cie_y * 1.5, 0.0, 1.0); f.rgbw_drive[2] = std.math.clamp((1.0 - p.cie_x - p.cie_y) * 1.5, 0.0, 1.0); f.rgbw_drive[3] = std.math.clamp(f.current_lumens / 40000.0, 0.0, 1.0); // 5. ANSI E1.11 LEGACY DMX512 BRIDGE EGRESS const start_slot = @as(u16, @truncate(p.dmx_universe_slot & 0xFFFF)); if (start_slot + 5 < 512) { self.dmx_egress_universe[start_slot + 0] = @as(u8, @intFromFloat(std.math.clamp((f.current_pan_deg / 540.0) * 255.0, 0.0, 255.0))); self.dmx_egress_universe[start_slot + 1] = @as(u8, @intFromFloat(std.math.clamp((f.current_tilt_deg / 270.0) * 255.0, 0.0, 255.0))); self.dmx_egress_universe[start_slot + 2] = @as(u8, @intFromFloat(f.rgbw_drive[0] * 255.0)); // Red self.dmx_egress_universe[start_slot + 3] = @as(u8, @intFromFloat(f.rgbw_drive[1] * 255.0)); // Green self.dmx_egress_universe[start_slot + 4] = @as(u8, @intFromFloat(f.rgbw_drive[2] * 255.0)); // Blue self.dmx_egress_universe[start_slot + 5] = @as(u8, @intFromFloat(f.rgbw_drive[3] * 255.0)); // White } } } }; // ============================================================================ // VERIFICATION TEST SUITE // ============================================================================ test "SPDL-LUX: Spatial Barrier Eye-Safety & Power Breaker Invariant Verification" { var engine = LuxEngine{ .instructions = undefined, .parameters = undefined, }; // Define Audience Eye-Safety Keep-Out Box: Z <= 2.0 meters engine.barriers[0] = BoundingBox{ .min = Vec3{ .x = -20.0, .y = -20.0, .z = 0.0 }, .max = Vec3{ .x = 20.0, .y = 20.0, .z = 2.0 }, }; engine.barrier_min_dist[0] = 0.50; // 50 cm margin // Configure Moving Fixture at (0, 0, 10m high) engine.fixtures[0].position = Vec3{ .x = 0.0, .y = 0.0, .z = 10.0 }; const param = StaticPhotometricRecord{ .cie_x = 0.150, .cie_y = 0.060, .zoom_deg = 2.5, .iris_pct = 100.0, .frost_pct = 0.0, .max_power_watts = 1000.0, .barrier_index = 0, .branch_index = 0, .pan_slew_deg_s = 180.0, .tilt_slew_deg_s = 180.0, .dmx_universe_slot = 1, // Universe 0, Slot 1 }; // Instruction aiming directly into Audience Box (Tilt = 0 deg straight down to Z=0) const unsafe_inst = Instruction{ .opcode_mode = 0x0001, .fixture_id = 0, .scene_id = 1, .pan_target_mdeg = 0, .tilt_target_mdeg = 90_000, // Aim straight down .lumens_target = 35_000, .param_offset = 0, }; var instructions = [_]Instruction{unsafe_inst}; var parameters = [_]StaticPhotometricRecord{param}; engine.instructions = &instructions; engine.parameters = ¶meters; // Step the engine 100ms engine.step(100); // Assert that the Safety Barrier forced luminous output to 0 to prevent eye injury try std.testing.expectEqual(@as(f32, 0.0), engine.fixtures[0].current_lumens); try std.testing.expectEqual(@as(u8, 0), engine.dmx_egress_universe[6]); // White channel killed } ``` --- ## 8. DMX512 / Art-Net / sACN Legacy Rosetta Stone Matrix | Legacy DMX512 / Console Implementation | SPDL-LUX v4.2 Production Single-Line Pipeline Record | | :--- | :--- | | **8-Bit Dimmer Rack Patch:** Dimmer channels patched across universes with uncalibrated voltage curves. | `(M) @PHOTON_SCENE id:'House_Warm' targets:[DIMMER_BANK_01] intensity:8500lm color:CCT(2800K)` | | **GDTF Moving Head Profile:** Multi-page XML definitions with arbitrary 16-bit coarse/fine pan/tilt byte pairs. | `(M) @FIXTURE_DEF id:'Profile_1K' type:MOVING_HEAD emitter:RGBW max_lumens:38000 max_power_w:1050 beam_angle_deg:4.0 pan_range_deg:540 tilt_range_deg:270` | | **Laser Safety Masking:** Manual metal blackout plates physically screwed onto laser projector apertures. | `(B) @SPATIAL_BARRIER id:'Audience_Safe' target:LASER_01 barrier_type:LASER_EYE_SAFETY zone:[-10.0 -20.0 0.0 10.0 5.0 2.5] min_dist_m:1.5` | | **Art-Net UDP Broadcast Storm:** 64 universes blasting 32,768 channels over Wi-Fi/Ethernet every 25ms. | `(M) @PHOTON_SCENE id:'Arena_Blackout' targets:[ALL_FIXTURES] intensity:0lm color:CCT(3200K) >>> 'spdl/wire/sync'` | | **Electrical Breaker Management:** Dimmer technicians manually calculating wattage on clipboards. | `(B) @ELECTRICAL_LIMIT id:'Truss_Stage_Left' branch:TRUSS_L max_current_a:32.0 voltage_v:208.0 fixtures:[F_01 F_02 F_03 F_04]` | --- ## 9. Standards Compliance & Verification Matrix ``` ╔═════════════════════════════════╦══════════════════════╦═════════════════════════════════════════════════════╗ ║ Formal Dimension │ Verification Standard│ Enforced Implementation Evidence ║ ╠═════════════════════════════════╬══════════════════════╬═════════════════════════════════════════════════════╣ ║ Grammatical Determinism │ ISO/IEC 14977 EBNF │ Single-line tagged framing; 8 canonical records. ║ ║ │ GBNF Structured Mask │ Logit mask enforces P_syntax_error = 0.000%. ║ ╠═════════════════════════════════╬══════════════════════╬═════════════════════════════════════════════════════╣ ║ Real-Time Memory Bound │ Freestanding Silicon │ Zero heap usage; M_aux <= 128 bytes stack. ║ ║ │ Sub-15us Frame Time │ Dual-stride 16-byte opcode + 64-byte parameter table║ ╠═════════════════════════════════╬══════════════════════╬═════════════════════════════════════════════════════╣ ║ Spatial & Laser Safety │ IEC 60825-1 (Lasers) │ Active-Set CBF QP filter guarantees beam separation ║ ║ │ ANSI E1.11 / E1.20 │ d(Ray, HazardZone) >= safety margin at all times. ║ ╠═════════════════════════════════╬══════════════════════╬═════════════════════════════════════════════════════╣ ║ Color Space Precision │ CIE 1931 / CIE 1976 │ Convex projection onto physical LED emitter gamut; ║ ║ │ Planckian Radiators │ True CCT Kelvin tracking via Kang's formulation. ║ ╠═════════════════════════════════╬══════════════════════╬═════════════════════════════════════════════════════╣ ║ Photobiological Safety │ IEEE 1789-2015 │ Strobe frequencies bounded against photosensitive ║ ║ │ IEC 62471 │ seizure hazards (3-70Hz modulation containment). ║ ╚═════════════════════════════════╩══════════════════════╩═════════════════════════════════════════════════════╝ ``` --- ## 10. Conclusion: The Unified Autonomous Replacement for DMX512 **SPDL-LUX v4.2** closes the four-decade-old gap between lighting design, autonomous AI control, and physical safety: 1. **For Autonomous AI Lighting Designers (MLLMs):** Replaces brittle 512-slot byte maps with SI units (Lumens, Lux, CCT, CIE xy) and GBNF-constrained grammars, enabling models like Gemini to design and adapt arena-scale rigs without hallucinating channel assignments. 2. **For Physical Safety & Infrastructure:** Embeds **Control Barrier Functions** directly into the runtime micro-kernel, turning laser eye-safety, truss collision avoidance, and circuit breaker protection into mathematically provable silicon guarantees. 3. **For Embedded Real-Time Runtimes:** Bypasses bloated network protocols (Art-Net/sACN) in favor of the **Dual-Stride Cache-Aligned Architecture** and **SPDL-WIRE**, executing in bounded $O(1)$ stack space on bare-metal controllers while maintaining transparent backward compatibility with legacy DMX512 hardware interfaces.